0 unless otherwise noted. I have 2 questions about this: 1) Lasers have higher DPS and accuracy. Stellaris. At 40 repetitions you have increased the damage by 200%. Credit: Issey Takahashi. UV Lasers 4000: 2 UV Laser Blue Lasers Base: 85. Later game lasers have more use when you’ve got a lot of energy behind them and you don’t want to deal with resupply issues. 5 Warnings, Safety Cautions, and Notes page 22. Louis, MO 63122 (800) 338-2020 (USA) BLSurgCustSvc@Bausch. 1. Nov 9, 2023Other than damage, an advantage of laser over plasma is better range, accuracy and tracking. Exotics material (unlock exotic material, MANDATORY FOR ALL THE UV LASER TECHNOLOGY BRANCH), Alien technology (unlock a majority of alien tech research), Xenoflaura Defoliant (25% bonus to army anbd councillor attempts at destroy xenauflaura, plant xenoforming suffer a -2 penalty in your controlled regions), researching now;"You know things are bad when you hear the whistle of a 58's laser shots"-Common saying of Commonwealth deckers-The most common weapon in a Commonwealth's combat ship, the AL-58 is the weapon of choice of both a ship's marines and the rest of its crew. Content is available under Attribution-ShareAlike 3. The system is designed for use in both anterior and posterior segment surgeries. c. This is so effective that ~40k fleets 1:2 destro/cruiser. This is a searchable and complete list of Stellaris technologies and their IDs. 1. 02 DPS to be fair. Contents. Key temperature-dependent characteristics of AlGaN-based UV-C laser diode and demonstration of room-temperature continuous-wave lasing. This means that the same degree of hazard can be present both close to and far from the laser. The Flow Cytometry core provides a variety of tools and staff expertise for both live and fixed cell analysis. 9% effective, which means 10 watts of laser energy gets through. The Ship Designer (Hotkey F9) is where players may create, update and customize ship templates and defense stations. STELLARIS. Up to 8 lines at once with 8nm spacing. However, the density modulation of the ozone molecules appears within 50–60 ns. let's say you have blue lasers in your list. Full Spectrum Laser. This dye is optimal for multicolor flow cytometry because it has little to no spillover into other detectors. Miller notes. A 271. 这两个一起,前一个. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Content is available under Attribution-ShareAlike 3. It's a whole different way of playing the game. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e. We offer a complete portfolio of surgical products for cataract, retinal, refractive and corneal surgery. The 100% penetration bonus (vs 60%) makes up for the difference in base damage. It features 3 next-generation Hybrid Detectors (HyDs). comNd:YAP laser (yttrium aluminium perovskite) 1. Phaser PD shoots much faster but has a much shorter range. It will introduce users in the new Stellaris 5 confocal laser scanning microscope. It covers the basics of excitation, detection, counting, and analysis of single molecule detection (SMD) experiments. VITRECTOMY+ PHACO Stellaris® PC Procedural Packs Combined with AFI (Air Forced Infusion) Pack Includes: B Scleral Plug Package -19 & 20 Pack Includes: Pack Includes: All the above packs come with the items below. They took 0 casualties. 1. 7 Jobs List (WIP) Original code by bipedalshark Parser code : Github Website code : Github Contributors : SlenderPlays, Tsudico & Turanar. Generally plasma is better in most cases. 419K subscribers in the Stellaris community. 能源消耗:-10. As this is the first time, the next steps are calibration of some parameters that depend on each other. 5. White Light Laser (485 – 685 nm) Supercontinuum pulsed laser (max. Laser In general the best weapon against space monster since they tend to have mostly armor. STELLARIS 5 and STELLARIS 8 Digital LightSheet (DLS) unite in one place a confocal system and a light sheet microscope – a unique combination aimed to make your research more versatile. ; About Stellaris Wiki; Mobile view What Stellaris would benefit from, are many more, and more varied one-off weapon types in higher tech levels. spot size/depth of focus, the scanners. Stellaris Wiki Active Wikis. 2. Click on the Capture Image button to collect and save an image of. If it were a high powered "combat" laser, the intervening material would vapourise when hit, you won't see a coloured beam, just "flashes" as the material goes to gaseous state. There is an channel unmixing "matrix" to let you unmix 'spectral overlaps'. Filter: 379/28 The shield blocks such harmful radiation, allowing only visible light and a small part of the infrared and ultraviolet spectrum. ago. 30-2500 cuts per minute. Figure 10. It provides capabilities for phacoemulsification. The bigger your fleet, the better each ship is protected. 2 Particle Launcher 2. UV Lasers excel when paired with other standard laser types for increased overall combat power while maintaining the lasers’ range benefits. VIS 405 Diode laser 50 mW: 405 nm VIS Diode laser 40 mW: 448 nm Solid state laser 20 mW: 488 nm Solid state laser 20 mW: 514 nm DP solid state laser 20 mW: 561 nm Diode laser 30 mW: 638 nm PULSED LASERS Laser type Specifications VIS White Light Laser: 488 nm: > 1. 94 against Armour giving it the best damage. 491nm for Alex488. But it also penetrates armor by 50%. 1 Energy Siphon 2. Starbase weapons. The 1-slot laser weapons have only about half the. This high absorption rate allows UV lasers to perform "cold marking," ensuring that no extra heat. The order is UV > Green > IR for color and phaser > arc laser > laser for type. Likely in that UV is not direct alien tech, but utilizes alien materials to accomplish its goal. Its spectrophotometer scan head is comprised of. Lasers are more of a generalist weapon. For instance a medium ranged Mk I laser station will it's red lasers being upgraded to blue ones, which after it's researched will be able to be upgraded to UV ones and so on. Popular Discussions View All (11) 137 Apr 25 @ 5:25pm PINNED: Bug reports. 59 votes, 24 comments. Applied Physics Express , 2019; 12 (12): 124003 DOI: 10. Unlocking each requires you to have the proper level of strike craft technology and a matching level in the corresponding. The plasma accelerator packs in quite a decent damage and is also economical to use with its low energy cost. UV lasers work a little differently to CO2 or Fibre as they do not damage the materials surrounding surface, using a far lower power form of marking. Power HyD X, HyD R – o. If you check the stats it shows they just do more damage. 2) How can laser beam be stopped by shields? Those are transparent, so can not interact with light. Lasers are more accurate but plasma does way more damage. 1 Mining Laser. Alternatively right click and choose "Save as. Search. The modules use M-slots and won't upgrade past tier 3 Railguns/UV Lasers. 75 ② Hyperlane Breach Points 75->93. the Ascended Empire ship designs to use ACOT components because they are more dank compared to the plebian tier 5 gamma lasers. It can also be a galaxy-sized hive mind intent only on finding new flesh to devour. A tag already exists with the provided branch name. Hello all. The system is designed for use in both anterior and posterior segment surgeries. The fleet I'm fielding are using ripper autocannons, and a mix of small/med/large UV lasers and Coilguns. Toggle menu. the blue lasers appear sometimes again. Change the Gamma laser to blue. 8. 2 (e132) Laser weapons fire originating from empty space. Summoning events. Stellaris Elite is a new standard for responsive IOP stabilization in cataract surgery and was developed for demanding frontal surgery with an emphasis on the safety and user-friendliness of the procedure. Send Inquiry:I had that same bug. 例如:“异种保护区”(建筑)的特殊说明请在“建筑”页面下修改. Society: Very early on you can get a tech that adds 2 to your monthly Unity. Aliens will fly at you, and walls of kinetics will eventually land. Science Lab. Application Area: microbiological analyses. 2. Generally plasma is better in most cases. Look dude I'm at 2028 and researching UV Lasers. In the US military, the minimum threshold for a tactical weapons-grade laser is 100 kilowatts. It features 3 next-generation Hybrid Detectors (HyDs). At present, deep ultraviolet (DUV) lasers at the wavelength of fourth harmonics of 1 μm (266 nm/258 nm) and at the wavelength of 193 nm are widely utilized in science and industry. 5x/0. Stellaris is a sci-fi grand strategy game set 200 years into the future. Stellaris Elite combines xenon light sources (specifically designed for small-gauge vitrectomy), fiber optic add-ons as small as 29g, and numerous specialized illumination options. Rail guns get through the shields faster and can help the missiles deal with the armour as well. Enhanced image quality: STELLARIS provides an ideal combination of brightness, resolution and contrast. Open the catalog to page 5. Single battery is worse than dedicated phaser PD -- but only for 1v1 scenario. ranges from diode laser marker to a high-power. The PCF is a solid supercontinuum generator. Mode. It spawns a few months after the game start (under AI control). for example, you need "blue lasers" before the tech for "UV lasers" can show up. 680. . Drag the laser. 6. 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. . 2 Null Void Beam Ultraviolet lasers are an updated and more powerful version of their blue predecessors. In terms of damage, it sits between blue and UV laser, closer to the UV laser; a bit less range accuracy and tracking but also slightly cheaper and less requirement on power. The Stellaris confocal microscope can operate in “normal” mode (pinhole = 1 AU, no deconvolution) or in Lightning mode (control over pinhole, with deconvolution. Useless is an overstatement. Do it as a mod though. 相关页面: 舰船组件. Content is available under Attribution-ShareAlike 3. Enter the name of a technology to filter the entries in the table. -------. Laser does better against corvettes due to slighlty better aim and lower cooldown. This is a bit of a problem given the way the tech curve works in the current balance, since plasma is only relevant for maybe a few decades, so there's little point in even teching into it at all. However against larger targets, a combined assault of XL weapons with either kinetic artillery and/or Neutron torpedos will often do more damage versus most classes. FRAP Booster * 7. 50, vs Gamma lasers at 6. Does fair amount of damage to hull. Lasers: 405 nm for UV-excitable dyes such as DAPI; 488 nm for green dyes such as Alexa Fluor 488, FITC, and GFP; 561 nm for red dyes such as Alexa Fluors in the 500s, Cy3, rhodamine, RFP, tdTomato and mCherry. solaris232 • 3 yr. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I replayed the battle to get the report. Experience the stability and efficiency of dual-port cutting with Bi-Blade ® vitrectomy cutters for the Stellaris Elite ® platform. Witch droids gone there is no chance. 60cm UV phaser battery and 240cm UV phaser cannon are best late-game point defense. 小型紫外激光 Small UV Laser. Are extremely powerful vs AI. Is it worth it to use Tier 1 Mining Drone Cutting lasers as opposed to using UV lasers? They take longer, have less tracking, but do. Acousto-optical modulation (AOM) 5. 1. The human hand is an intricately designed instrument with the ability to do great things. When the FE jumps into the target system, wait for the bastion to engage and pull them in, then jump your battleships in behind them. Content is available under Attribution-ShareAlike 3. List of resources. They both have the same range. I did 26k damage to their fleets hull. With variable. ”Confocal Raman Microscopy combines the chemical information from vibrational spectroscopy with the spatial resolution of confocal microscopy. Most of the time, they don't have any. 4 lasers (power out of laser, when new - some power settings "after objective lens" in box below): 405 nm (50 mW) 488 nm. 0 unless otherwise noted. Phaser PD is not worth it. The pop up message in the game for each laser upgrade of laser is interestingly quite accurate: the shorter the wavelength the. The Power HyD detector family provides higher photon detection efficiency (PDE)* extremely low dark noise, and sensitive spectral detection from 410 to 850 nm. that's the first one. 90 has been developed to fulfil the specific needs of cryo light microscopy, offering you the advantages of super-resolution without the need for liquid. Stellaris technology list and IDs cheat. Definitely. . ; About Stellaris Wiki; Mobile viewWith energy weapons. It's a. Dammit. Indications: The Bausch + Lomb Stellaris Elite™ vision enhancement system is intended for the emulsification and removal of cataracts, anterior and posterior segment vitrectomy. UV Lasers. 1. Stellaris 2. IPG's complete remote laser processing product line. In terms of damage, it sits between blue and UV laser, closer to the UV laser; a bit less range accuracy and tracking but also slightly cheaper and less requirement on power. exe-- Run this installer-- Within Keil, execute Project->Options for Target. 2 Ancient Cavitation Collapser 2. 483 at 35°C. Just small slots though, the medium lasers can't compete with plasma. From my understanding, Autocannons have a higher fire rate than Mass Drivers and the larger version ignore armor instead of having anti-shield capabilities (though they have no penalties against them). Helping People See Better to Live Better Since 1853. There are a lot of people who will forego all armor and load up on mostly Crystal Plating and maybe a few shields, it is just that good, even. Ultraviolet (UV: 405 nm) laser incoupling with CS2 UV optics 8. Experimental production of nanopowders. Stellaris Enigmatic Fortress. This page was last edited on 14 October 2017, at 11:48. Bleaching was. RPMC Lasers offers a wide range of ultraviolet laser diodes and DPSS lasers between 200 nm and 389 nm. You want destroyers, configure sections for 2 M weapons. Lasers get remarkably better when you go up the path: green > arc > phase > uv by memory; with phasers being powerful. But in most situations there are generally better options. 064 μm, (1. As it says. Contents. This mod expands the tech description tooltip by showing you what future research a technology leads to. Vario Beam Expander (VBE) 6. 068. $4,495. Reply. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Have a bastion over the star with ion cannons and a full load of platforms. in the end i think plasma may still be better overall but gammas are probably worth including in some respect. Only by about . megastructures). Plasma is less damage but cannot be pd’d. The Stellaris PC system has light-weight, ultra high-speed vitrectomy probes for conventional and transconjunctival vitrectomy. All new users need to be trained by a BIDC staff member before independent use. They use a healthy mix of shields and armour, slightly favouring the latter but it’s almost an even 50-50 split. ago. 10! biship Nov 13 @ 9:25am Wow, this is great - thanks! CowabungaDude85 Oct 16 @ 11:20am Just randomly came across this! Nice work and. The bigger your fleet, the better each ship is protected. Lasers on the other hand are required to unlock Proton/Neutron Launchers and Particle/Tachyon Lances. ctcc42 Jun 15, 2019 @ 10:01am. While sharing identical Cooldown, Range, and Tracking stats with Lasers, it has an additional 25% damage effectiveness against armor, and lacks the 25% damage against hull. INDICATIONS: ®The Bausch + Lomb Stellaris Elite vision enhancement system is intended for the emulsification and removal of cataracts, anterior and posterior segment vitrectomy. If the effects are scaled up they can end up looking completely different. Up to three infrared (IR) laser lines *. Lasers really aren't major ship killers. Name it differently in order to avoid overwriting vanilla file. STELLARIS 5 DLS: 6 configurable laser lines plus WLL option Resonant scanner STELLARIS 8 DLS: 7 configurable laser lines plus WLL option Choice of two different high performance sCMOS cameras Illumination Objectives 1. Aliens will fly at you, and walls of kinetics will eventually land. They took 0 casualties. Figure 2 The shape of the laser beam, that enters the back aperture of the objective lens, determines the resulting excitation PSF. All components they have are around mid-to-high tier tech (UV laser, tier 3 armour and shields), so a decent tech development should be on par or exceeding them. Disruptors can become quite powerful for a late-game empire that has completed the +5% energy weapon tech repeatable 40 or more times. 1. Notably: for the majority of the game you only really need the "main" Laser techs (Blue Laser, UV, X-ray) the others are just distractions which you won't get much bang for your research buck out of. Surgeons have a wide range of combination options, allowing them to choose what works best for them and the situation. With lasers and plasmas being both energy-based, I figured there would be an advantage to my focusing my research on one of them rather than both. The optimal excitation laser will be applied automatically once the selected dye spectrum falls into the “setting” field, e. Dual light source with surgeon-selected color filters. Stellaris, which I've been imagining as Crusader Kings 2 in space, is in fact looking a bit like CK2 in space, though there are some considerable differences. It’s an early game alternative to regular lasers. The study of multiple events at the whole organ or tissue level enables a better understanding of disease mechanisms. 2. Projectile Weapons cause additional damage vs shields but deal less damage vs armor. We reimagined the Pinnacle 360™ as an extension of the vast potential in your hands. It is developed by Paradox Development Studio and published by Paradox Interactive. Then mixing them up with kinetics, missiles/torpedoes, etc, Plasma if you forced me to choose between these two. STELLARIS 8 Scan Head 1. 75 ② X-Ray Lasers. The largest custom ships under default stellaris component costing would cost 40k-60k alloys, and the upkeep was also insanely high, think 400 energy credits PER SHIP!. Crystal Plating is amazing. But in 2019, the research group successfully solved this problem. Single or dual linear. Surgeon Perspectives on Dual Linear Chop Cataract Surgery. This is. The spot size was fixed at approximately 100 μm, and a single pulse was used. 汉化mod,使用前请把启动语言设置成中文。. The Stellaris PC easy-to-use, compact, mobile unit with a comprehensive suite of surgical packs and instruments make it ideal for multi-specialty ASC’s and Hospitals. These lasers start at a 1064 nm wavelength and then pass through two nonlinear crystals to transition to a 355 nm. The FDA approves Retisert ® (fluocinolone acetonide intravitreal implant) 0. Some people skip laser research to get plasma weapons early on but this is hard to pull off. For example the ancient laster (Cavitation Collapser), resembles normal lasers. I have been studying the Mining drones and now have 2 options. 6. Let's Role-play Stellaris Episode 74Deutsch / GermanNormal / 1000 Sterne / 4-armige SpiralgalaxieDie Forschung schreitet weiter voran und das Aztani Council. This page was last edited on 14 October 2017, at 11:47. 我只说下MOD名字,你们自己从steam创意工坊找一下吧。. Content is available under Attribution-ShareAlike 3. Light sources: Leica LED3 light source. We offer pulsed and CW lasers and modules, available with output powers from 1 mW up to 20 W, pulse energy from 200 nJ up to 35. (This doesn't matter as much as it used to - about -4% hits against 30% evasion, now - so enjoy the extra damage and extra shield damage if. Missiles (and thrust) beat rails because the ships just build traversal and the rail guns never hit. They are outclassed by L-only weapons late game, but they are your best bet for midgame, both for arming Starbases and equipping Cruisers. UV Lasers: tech_lasers_3. They're still weak vs shields, but not nearly as much as plasma. Any tips on what situation/role which weapon class wins out?Early game they're better since lasers are so poor. Lasers are great. Stablity - Consistent flow provided by dual-port design and 100%-open duty cycle, even at 15,000 CPM 1; Efficiency - Up to 230% faster flow rate 2 ; Visit the Bi-Blade Page - Learn More Vitesse™. Which one is better? I just wiped out the extra dimensional invaders and I am considering retooling my fleet to use their weapons. acolight • Introspective • 4 yr. All codes for the game: The main list. I seem to see a big preference for Plasma over lasers in guides I've read. And the energy that got through will vaporize the chrome plating like a sandblaster. ago. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The other one exploration Corps fleet of 4 Destroyers had the correct Cutting Laser. “It’s important that patients remain still and look straight ahead,” Dr. 00. Hey, Stellaris Xbox One player here and recently I've been wanting to put a bullet in my head. Our approach provides a simple and stable solution at a relatively low cost, and features flexible control, high feedback bandwidth and minimal power consumption of the target UV. Their strengths are stronger (even more damage to armor/hull), but their weaknesses are also increased (even less. The white light laser source of the Leica TCS SP8 X perfectly matches the wavelength of any fluorophore. 1. AOTF or direct modulation (DMOD) 5. g. Features. In this guide of the Center for Microscopy and Image Analysis we show how to start up and mount a sample on the NEW Leica Stellaris 5 inverse confocal laser scanning microscope located at the USZ, Schmelzbergstrasse 12 , CH-8091 Zürich. This is achieved with a laser beam that completely fills the back aperture of the objective lens (left). If it allowed x-rays to pass, it would make the shield meaningless against X-Ray Lasers from ships. 02 DPS to be fair. Single battery is worse than dedicated phaser PD -- but only for 1v1 scenario. AverageWhitePie • 3 yr. Cheats. . The tandem scanning system for STELLARIS allows user to switch between resonant and galvanometric. All components they have are around mid-to-high tier tech (UV laser, tier 3 armour and shields), so a decent tech development should be on par or exceeding them. Figure 2 The shape of the laser beam, that enters the back aperture of the objective lens, determines the resulting excitation PSF. It enables FRET in highly dynamic cellular events. STED laser * 9. Stellaris. There is a mod which makes laser look more like Star Trek phasers, and this looks a lot like this mod. Improved Space Battles (Graphics) Check Out This Mod. - 45 new megastructures with a wide range of effects, including weaponized planets, microwormhole generators, stellar lasers, and system-spanning computers! The mod massively expands the endgame, adding dozens of new things to build, allowing you. Like the one in ship designer, and simply alter the kinetic parts laser. Dec 16, 2016. Tier 1 – 3 are typically unlocked near the earlygame to the midgame Tier 4 – 5 typically near to after endgame. Acousto-optical tunable fi lter (AOTF) 3. Now we start to work with the light sheet. o – WLL 440 – 790 nm – x. They're scaled to the size of the model. Argon ion lasers typically consume. Laser light can be emitted in a tight beam that does not grow in size at a distance from the laser. What you can do, however, is equiping the defence platforms with different weapons, which are going to be upgraded over time. Light Sheet Re-Imagined. The small UV phaser batteries are your best option for fleet protection. This is. If you like this project, you can help us to improve it . And you need them both for NT and tachyons ;) 2) X-sized weapons are for battleships only. Have 2 science ships scour every black hole for the 4 void cloud cluster 2. The excimer gain medium is a gas mixture, typically containing a noble gas (rare gas) (e. Enjoy the game!. Starting in 2017, Professor Amano’s research group, in cooperation with Asahi Kasei, the company that provided 2-inch AlN substrates, began developing a deep-ultraviolet LD. 1 Introduction. 4 lasers (power out of laser, when new - some power settings "after objective lens" in box below): 405 nm (50 mW) 488 nm. 能源消耗:-17. The major issues confronting the performance of deep-UV (DUV) laser diodes (LDs) are reviewed along with the different approaches aimed at performance improvement. All the weapon slots of all the Ancient Mining Drones in all fleets are the Cutting Laser type. It can be used as a solid general-purpose weapon of choice for most battles. (neutrons are actually less effective against corvettes than gamma lasers). Bausch + Lomb Stellaris Elite with Laser Vitrectomy $ 41,999. Coil guns are upgraded mass drivers. 1 Anti-Armor 2. I generally think lasers are marginally better, but the difference is small. Please keep in mind that you need to have researched at least 6 technologies of. SofPort ® is a truly surgeon-friendly IOL that unfolds gently and controllably within the eye 1. This dye is optimal for multicolor flow cytometry because it has little to no spillover into other detectors. The STELLARIS 8 CRS microscope allows users to image and differentiate structures and events using their chemical properties. UV phasers are better, but not by a lot and require exotics. 00 $ 31,999. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. With STELLARIS 8, the range goes from 440 nm to 790 nm. . It is a completely re-imagined core system that sets a new standard for confocal microscopy. Up to 8 lines at once with 8nm spacing. Thanks for any tips!But if i were to do it, then i would create new module, that gives laser weapons. The surge in UV optics applications has led to a corresponding demand for optical components designed to work at those wavelengths. Start with supremacy, add bonuses in this order, imho. White light laser (WLL: 485 nm - 685 nm) and up to fi ve visible line lasers 2. 2. While not the strongest rifle in the Commonwealth's arsenal, it is well suited for fighting in the. every single time i build an SPA one of 3 event chains happens. It is a versatile system that allows surgeons the flexibility to perform different ophthalmic procedures while saving time, space and money for the surgeons and the patients. Lasers are usefull to unlock Tachyon lancers. Do the normal path of laser research then plasma research. Complete spectral freedom: Our next-generation White Light. Park your fleet in the adjacent system, right on the hyperlane. Many naval strategies advise that their empires deploy several types of warships to fill different tactical roles and face different. 05 2. Up to eight excitation lines can be used – simultaneously. The width of the continuum depends on the length of the PCF – plus many other engineering details. Confocal Excitation Light Source (s): White light laser — ANY wavelength from 440nm – 790nm. Drakonn. Radiator is tin droplet, armor is adamantine, battery is exotics. But the LDLS, though it gave the team more light to work with, was unstable: The amount of UV light fluctuated over the course of just a couple of minutes. I suppose the more corvettes/frigates you have containing auto cannons the better outcome you will have in the cq battle. Edmund Optics ® (EO) is a premier supplier of UV optics. Long, long ago the Uv-Xantt Kingdom was without a doubt, the largest and the strongest entity in the northern half of the galaxy. In the endgame I usually build 3-2-1 (Gun, torp, hangar) [deleted] • 8 mo.